Selasa, 16 April 2019

Ebook Download Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition

Ebook Download Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition

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Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition

Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition


Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition


Ebook Download Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition

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Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition

Product details

Paperback: 434 pages

Publisher: Packt Publishing (September 28, 2018)

Language: English

ISBN-10: 1788471156

ISBN-13: 978-1788471152

Product Dimensions:

7.5 x 1 x 9.2 inches

Shipping Weight: 2 pounds (View shipping rates and policies)

Average Customer Review:

2.0 out of 5 stars

1 customer review

Amazon Best Sellers Rank:

#342,483 in Books (See Top 100 in Books)

It seems that SceneKit was just shoe-horned into this book without much review or thought. If it had been done as the first part about SpriteKit, then this book would have had more promise. It seems the person in charge of reviewing the content of this book absolutely failed. If you want SpriteKit information, this book does an ok job. Very disappointing that more care was not taken with the production of this book and its contents...

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Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition PDF

Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition PDF

Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition PDF
Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition PDF

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